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Modding Tool Timeline

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Voyager

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Post July 24th, 2009, 8:03 am

Modding Tool Timeline

Moose is compiling a timeline of StarCraft events and he's looking to pin down the release dates of modding tools. Seeing as we've got all these old-timers lurking around here, I figured this'd be the place to go to ask. :P
(1:46:41 PM) STF Hercanic: This is Starcraft. There *is* no understanding it, only exhausted acceptance.
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bajadulce

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Post July 24th, 2009, 9:14 am

Re: Modding Tool Timeline

Where on that timeline does it document when modding was finally accepted at SEN? I joined late in 2004 and anything regarding modding was taboo and strictly frowned upon. I once submitted a simple mod that altered ingame menus to display a longer list of "maps" of all things and it caused a total uproar. I thought for sure I was going to be banned. Later, Yoshi made room in for a special "hidden" forum called the BWAI Project for Entropy and our members. It was here in this private forum that the first "modding" crept into SEN. You prob won't ever see that in the timeline.

Even at Maplantis, ALL of the modding topics and forums were deleted as well in the beginning including our newly created BWAI Project forum. This prompted the creation of BWAI.com forums. Yes, modding with SEN & Maplantis weren't always welcome. That fact should be part of that timeline as well as a reminder that modding needs a separate community as is being established here as the once mighty SAMods and Sempire were. Modcrafters should be listed on that timeline as a breakaway from these past differences with the mapping community and our need to be represented by modders not controlled by mapping admin.
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Hydrolisk

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Post July 24th, 2009, 9:30 am

Re: Modding Tool Timeline

Modeing tools, or modding in general?

In the case of modding in general, don't forget about Camsys (which seemed to have died a short time before I got into modding, probably not though). Recall also the old StarCraft.org. Depending on how many times SC.org was asploded... if it were four times, the fourth causing the most recent rebirth, then I arrived before the second crash. Or third. Somewhere around 2002,3,4, maybe even earlier (probably not). SC.org had at least a modding department, and its admin, Rhino, was supportive of modding, though there were hardly any grafting found , if ever.

Ugh, I'm rambling again. Ask ShadowFlare about some of this stuff. Same with BK and DoA.
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Voyager

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Post July 24th, 2009, 11:11 am

Re: Modding Tool Timeline

bajadulce wrote:Where on that timeline does it document when modding was finally accepted at SEN? I joined late in 2004 and anything regarding modding was taboo and strictly frowned upon. I once submitted a simple mod that altered ingame menus to display a longer list of "maps" of all things and it caused a total uproar. I thought for sure I was going to be banned. Later, Yoshi made room in for a special "hidden" forum called the BWAI Project for Entropy and our members. It was here in this private forum that the first "modding" crept into SEN. You prob won't ever see that in the timeline.

Even at Maplantis, ALL of the modding topics and forums were deleted as well in the beginning including our newly created BWAI Project forum. This prompted the creation of BWAI.com forums. Yes, modding with SEN & Maplantis weren't always welcome. That fact should be part of that timeline as well as a reminder that modding needs a separate community as is being established here as the once mighty SAMods and Sempire were. Modcrafters should be listed on that timeline as a breakaway from these past differences with the mapping community and our need to be represented by modders not controlled by mapping admin.


Yes, I was a member at SEN before modding was accepted there, and I remember the modding forums being established. That should definitely be put on the timeline.

As far as the establishment of Modcrafters - I think this is more of a history of SEN than a history of the StarCraft community in general. Moose asked me for the modding tool release dates, so I thought I'd ask around here.

If I recall correctly, Hercanic had planned to put some sort of history section on ModCrafters to record modding history, events like Modcrafters' establishment and CamSys would be better placed there.
(1:46:41 PM) STF Hercanic: This is Starcraft. There *is* no understanding it, only exhausted acceptance.
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Hercanic

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Post July 24th, 2009, 11:12 am

Re: Modding Tool Timeline

If I recall correctly, Hercanic had planned to put some sort of history section on ModCrafters

Yep, so in other words, carry on. =oD

This might help.
And specifically for SEN.
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BroodKiller

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Post July 24th, 2009, 2:44 pm

Re: Modding Tool Timeline

Once upon a time we tried to compose a modding history doc with DoA. I attach the most recent version of it that is in my possession. Feel free to read and take info from it, but don't copypasta/replicate it anywhere, it's read-only (for my own and DoA's reasons, bear with it). It pretty much sums up what we remember about the old days. There are also some other oldies that might remember stuff, and I think here specifically about guys from Campaign Creations. Anything to share, Lav? ;)
Attachments
Mod History v4.zip
(14.78 KiB) Downloaded 507 times
Clean...simple...devious. I like it.
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Debardus

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Post July 24th, 2009, 3:31 pm

Re: Modding Tool Timeline

Good writeup, but you didn't address the CamSys EzLoader for the shareware version of SC. EzLoader is one of my strongest memories from my early SC days.
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Corbo

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Post July 24th, 2009, 9:31 pm

Re: Modding Tool Timeline

Err, I did something short for moose here's my share:
» [show]
May 24, 2005: SeN starts supporting modding and creates modding forums
May 27, 2005: Modding sections added to the v4 DLDB
Summer of 2005: A group of people devoted to starcraft modding found Clan [MM]
November 26, 2005: DatEdit released as a closed beta
December 20, 2005: DatEdit released as an open beta
March 28, 2006: DatEdit v1.0 is officially released.
July 30, 2006: The first Summer Modding Contest is hosted.
November 14, 2006: The BWAI Project releases their first AI mod standalone program.
December 18, 2006: CLAN AUDITS! RUN!
April 25, 2007: Possible start date for sen's downtime
April 26, 2007: Starcraft Downgrader 3 is released
May 28, 2007: PalEdit II is released
November 10, 2007: BinEdit 2 is released
September 26, 2007: SCMLoader open beta is released
December 16 2007: Firegraft 0.93 is released
February 14, 2008: SPKEdit (Parallax edit) is released.
September 14 2008: poiuy_qwert released LocUnlock, enabling modders to use locations on melee games
May 21, 2009: Excalibur disbands [MM]
June 3, 2009: Hercaninc announces his intentions of forming Modcrafters

Some parts are kinda community specific so if you weren't there you'll probably not get it.

Also, here's an unfinished Clan [MM] History I made a while ago, maybe I should finish it since this time it will actually have an end lolol:
Spoiler: show
Clan [MM]

The nomad era
In the summer of '05 a group devoted to Stacraft Modding had already achieved one of the biggest goals in SeN's history, the acceptance of modding as a legitimate way to pushing Stacraft to the limit instead of a "hacking" method. With this move of the SeN administarion then a curiosity started to grow among new members and old members as well as to "What is modding?". The modding boards, being rather new on SeN, were found rather inactive, after all not many people in SeN were modders but mappers. Slyence with great dedication and courage founded Clan [MM] with the objective of creating enthusiasm and promoting modding. At that time there were no other modding clans, thus, Clan [MM] was a very unique and innovative idea.
In little time Clan [MM] grew to 9 members. This small group of first generation [MM] was formed by still known modders such as: Slyence, Torrasque, m.r.bob (now scwizard), Voyager7456, Fierce, Moogle, EzDay, Jake and FaRTy.
Young Clan [MM] applied to a SeN Clan Forum a few months after it was created but seeing as how it had few members and the fact that SeN was harsher back then it didn't get the forum, instead, Clan [MM] was temporary setup on a free Invision board and on a temporary channel called op xMMx.
Jake left the Clan after a while due to school and real life issues, little did [MM] know that this was going to become a popular fad between future [MM]embers.
Shortly after that Slyence was forced by real life to resign from the clan designating Fierce (leader) and Voyager7456 (co-leader) as the new heads of Clan [MM].

This probably was the cause of young Clan [MM] starting to drop in activity terms greatly.

"It looked like [MM] was going to die"
Voyager7456



The early SeN era
The group of dedicated modders would not let the clan die off easily without a fight. Whatever did they do but they managed to organize a few projects only to score their deserved SeN Clan Forum.
A huge and unknown period of [MM]'s history begins here, however, little is known due to the deletion of the [MM] board after faced one of their famous inactivity spikes.
During this period, though, [MM] started to gain popularity aiding new modders on the modding boards of SeN. [MM]embers helping new guys was a common thing to see in the modding boards and although small, [MM] was the best at what they did, help modding.
During this time of almost a year [MM] hadn't have new meat to taste suddenly and unexpectedly Corbo became the first recruit in the clan's history. Clan [MM] rapidly started to gain more recognition in this late period of the SeN era. Good news to [MM] arrived, Slyence was back and was modding again, however this happynes was shattered soon due to an impostor gaining access to Slyence account and getting him suspended from SeN, after this action Voyager7456 was promoted to leader to help a mildy inactive Fierce to run the clan.
Clan [MM] tried to set up their Clan channel back then but Battle.net refused. The xMMx bot was lost at that time which only forced the clan to create a new bot xxMMxx.
Soon Clan [MM] got 3 more recruits, Doodle77, NinjaMonkey, Darktossgen and Jake rejoined the clan as "Forsaken".

"With the xMMx bot lost, we eventually created the xxMMxx bot, a hideously long name."
Voyager7456



The late SeN era
Due to low forum activity both, the [MM] forums and the aE[ forums were deleted. A few PMs to the SeN Administration prooved that Clan [MM] was active and the boards were setup again.
During this period Slyence returned again but his participation was minor and didn't mod, after a while he left again and wasn't seen in a long time. As an addition a growing Clan [MM] got his first mac modder Ian (also Nai) was recruited.
Early of '06 Voyager left for the first time [MM], he left for 3 loooooooooong days.
The motivation of Clan [MM] to get more attention for modding made them create "Mod Nights" the idea was based on the current "Map Nights" being held as a SeN event, however, Mod Nights were founded on a very basic and still kept concept "Everyone is invited to Mod Nights".

Popularity started to grow for [MM], soon the clan had 4 non-members players in the channel and constantly people asking "Can I join?" question which was always answered "Everyone is invited to mod nights" in a funny, yet serious response. Suddenly the channels were packed, if not by people playing on mod nights but with [MM] friends at this points Mod nights managed to make at least 1 full game and around 5 people bitching in the channel waiting and whispering "How much more?!?"
The first mod played on the first mod night was Stacraft: Field Command.
During this time much known [MM]embers joined such as: killer_kow, Lord_Agamemnon, WoaHorde, Excalibur, kookster and others mentioned before. As a funny note Deathman101 tried joining the clan by submitting a map (yeah...).

Just like economy this great phase had to fall, [MM] slowly began to fall again into the inactivity pit making it worse, SeN was suffering problems itself, it was being hacked and Isolated Purity was in defense mode (inactive lol). What had to happen just happened like that. SeN was dead. This created a lot of chaos between the other sister communities. The last accesible data from SeN is found on february second, however, SeN died in late april.

[15:44:24] A2B2 Hosting - VPS / Dedicated / Reseller: Its run out of RAM
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The Modding Revolution

This part is in progress, don't bug me about it :P


I love making this kind of things for some reason.
Unofficial Mod Night:
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BroodKiller

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Post July 25th, 2009, 2:53 am

Re: Modding Tool Timeline

Debardus wrote:Good writeup, but you didn't address the CamSys EzLoader for the shareware version of SC. EzLoader is one of my strongest memories from my early SC days.

Unfortunately, I came during the late days of CamSys, and have little recollection of these days, and DoA came even later. The web archive is a great tool to search for these things though, so check out www.camsys.org, but also camelot.warzone.com, the early version of the site.
Clean...simple...devious. I like it.
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Hercanic

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Post July 25th, 2009, 7:40 am

Re: Modding Tool Timeline

The Wayback Machine (Archive.org) does not have anything on Camsys.org, because they had blocked spiders.

Ooh, the Warzone link, on the other hand, is indeed fruitful!
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Lavarinth

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Post July 25th, 2009, 11:03 am

Re: Modding Tool Timeline

BroodKiller wrote:Once upon a time we tried to compose a modding history doc with DoA. I attach the most recent version of it that is in my possession. Feel free to read and take info from it, but don't copypasta/replicate it anywhere, it's read-only (for my own and DoA's reasons, bear with it). It pretty much sums up what we remember about the old days. There are also some other oldies that might remember stuff, and I think here specifically about guys from Campaign Creations. Anything to share, Lav? ;)


Yes, I am conceded and my name isn't mentioned anywhere; nor is the era of "stasis" while RCX hosted, the decline of all CC during "Palin's reign of terror" and the reforming process of administrative hot-potatoe games: Matt/TPC > WarBringer > WarGiant > Lavarinth within a period of three or so months!

But then again, that' just because I like writing about CC ;)

Otherwise the beginning was rather solid but sort of trailed off later.

(Yes, I know this is a [modding tool timeline] in which case CC doesn't really deserve a mention other than MPQ2k or IceCC (I think).)
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Excalibur

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Post July 26th, 2009, 5:43 am

Re: Modding Tool Timeline

Fuck yeah, my registration is part of the timeline!

Actually, it's wrong, because I actually registered on May 15 2005, I remember because it was my birthday. :)
//Excalibur
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bajadulce

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Post July 26th, 2009, 12:11 pm

Re: Modding Tool Timeline

Excalibur wrote:Fuck yeah, my registration is part of the timeline!
And what did you do? :) j/k. That list seems pretty retarded and quite superficial. Shadowflare's WinMPQ isn't even mentioned nor that she has put up with all the retarded newbie questions at SEN since. That should be added to the list.

Bah.. let the tools and mods created by the community stand as testament to what we've accomplished. A who's who timeline will only half tell the story.
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Hydrolisk

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Post July 26th, 2009, 12:44 pm

Re: Modding Tool Timeline

But if we have such testaments as well as a modding timeline, why, that would be 150%!
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Excalibur

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Post July 26th, 2009, 3:22 pm

Re: Modding Tool Timeline

bajadulce wrote:
Excalibur wrote:Fuck yeah, my registration is part of the timeline!
And what did you do? :) j/k. That list seems pretty retarded and quite superficial. Shadowflare's WinMPQ isn't even mentioned nor that she has put up with all the retarded newbie questions at SEN since. That should be added to the list.

SF definitely deserves to be on the list. She's done so much.
//Excalibur
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MiniMoose2707

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Post July 26th, 2009, 3:25 pm

Re: Modding Tool Timeline

Voyager wrote:Moose is compiling a timeline of StarCraft events and he's looking to pin down the release dates of modding tools.

This is already incorrect. My goal is not to compile a history of StarCraft, but a timeline of SEN events. Important things would include major modding tools made by SEN members. Other major programs (and StarCraft patches) are included to give a background of what was going on at the time. I can agree that Camelot Systems played a crucial role in modding (and even mapping), but most of that was back when I was modding. There certainly wasn't an SEN then.

bajadulce wrote:Where on that timeline does it document when modding was finally accepted at SEN? I joined late in 2004 and anything regarding modding was taboo and strictly frowned upon. I once submitted a simple mod that altered ingame menus to display a longer list of "maps" of all things and it caused a total uproar. I thought for sure I was going to be banned. Later, Yoshi made room in for a special "hidden" forum called the BWAI Project for Entropy and our members. It was here in this private forum that the first "modding" crept into SEN. You prob won't ever see that in the timeline.

The acceptance of modding into SEN has been added to the timeline. I don't feel there is any particular reason this topic should cause you to be adversarial.

bajadulce wrote:That list seems pretty retarded and quite superficial. Shadowflare's WinMPQ isn't even mentioned nor that she has put up with all the retarded newbie questions at SEN since. That should be added to the list.

Again, why are you being hostile? It took at least four hours of research to compile what is already there. Even with that, I have not found time to search through Shadowflare's site for the news posts myself. Obviously, a program such as WinMPQ is very important, but I have not looked up a specific date (or month) myself, nor has anyone provided one to me. (EDIT: WinMPQ was released on July 21, 2001, almost two years before SEN's founding.) The who's who's are included because all of those members have been either administrators or global moderators. (who have served for an extended period of time) Remember, this is an SEN timeline. Global moderators are quite relevant to SEN and its history.
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BroodKiller

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Post July 26th, 2009, 3:54 pm

Re: Modding Tool Timeline

Lav> If I recall correctly you had a doc of your own written something like 2 years ago, either by your people or the guys at SAmods, no? And I'm sorry that you're not mentioned, but the post-'dark age' times of CC were neither mine, nor DoA's specialty. I did remember you as one important person though, did I not? ;)

Moose>Thanks for clarification. Now that it is clear that you're looking specifically at SEN-related events, I think we should filter our memories only to the important things that happened on that site, instead of trying to somehow squeeze all of modding somewhere in-there. On a more personal note, I am fairly convinced that DatEdit would have never reached the level of completeness that it has if not for the SEN modding forums. While I originally also maintaned a support board on SA, the SEN boards were something like 98% of all the drive that I had towards improving this program :)
Clean...simple...devious. I like it.
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HunterKillers

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Post July 28th, 2009, 11:32 am

Re: Modding Tool Timeline

All I get from this is someone else posted here saying SEN wanted a modding timeline which isn't the case and now its just pointless.

Camsys was 100% modding and nothing to do with mapping, speaking of which being hostile to modding at all is retarded.
Last edited by HunterKillers on July 28th, 2009, 11:32 am, edited 1 time in total.
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Hercanic

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Post July 28th, 2009, 3:42 pm

Re: Modding Tool Timeline

HunterKillers wrote:All I get from this is someone else posted here saying SEN wanted a modding timeline which isn't the case and now its just pointless.

The topic title is still applicable to Modcrafters.

Hercanic wrote:
Voyager wrote:If I recall correctly, Hercanic had planned to put some sort of history section on ModCrafters

Yep, so in other words, carry on. =oD

I say we just work on our own modding timeline. Then, Minimoose can glean whatever is relevant to SEN from that.

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